How to Draw All Your Own Game Art
The wide range of topics in the course should make you feel confident enough to try illustrating any aspect of your game, be it the logo, hero, background,  interface or even play-map. We’ll also cover animation and discuss tips to exporting image sequences specifically for games. Your instructor is not only a game illustrator, but also an experienced iOS developer.
Subscribe or purchase Lifetime Access and you’ll be able to watch over 12 hours of videos, broken into over 45 short movies, anytime you want. And like all CartoonSmart courses, you will also get dozens of source files!
Illustration Tutorials by Paris Christou…
New Tutorials…
New Adobe Illustrator Bundle
We’ve combined Brian Zaikowski’s incredible Exploring Illustrator course with his How to Draw Comics Strips course AND 500 piece royalty-free vector art collection into one amazing bundle. Buyer’s will get Lifetime access to all 36 hours of tutorial videos (most are short in-depth Tool tip videos) to stream online or download. Running out of hard drive space? No worries, you can watch every tutorial here on the site.
Course Highlight: Macho Men and Overweight Characters
In this nine hour course Paris illustrates four characters (two heroes and two villains) to demonstrate the techniques he uses to create the initial design, then to convey motion and expression.
Paris illustrates using Sketchbook Pro, but you can follow along with any illustration program of your choice. Whether you prefer pixel or vector based programs (or simply pencil on paper), the concepts in this course transcend medium. Bottom-line this tutorial series is about creating incredible characters.
How to Draw Giant Robots with Adobe Flash
In this ten hour video tutorial series, Justin Dike teaches how to draw a realistic giant robot from scratch uses only the vector tools in Adobe Flash. You’ll start with basic 3-dimensional shape design, learn shading and texturing, create an entire library of useable parts for this (and future) projects, then advanced to building the finished piece.